IDPA - Will It Get You Killed?

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SeekHer
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IDPA - Will It Get You Killed?

Post by SeekHer »

Submitted just as received in the e-mail to me from Suarez International
IDPA - Will It Get You Killed?

Randy Harris - Suarez International Staff Instructor

There are many shooters who participate in shooting sports like IPSC or IDPA. In these sports the shooters engage a wide array of targets in little scenarios that often require drawing from a holster, movement, target discrimination, reloading, accurate shooting under time constraint and sometimes malfunction clearance. These are all good skills to work on if we also carry a gun for personal protection. Of course it is not training but it is good practice. But there are those that argue that participating in IDPA or other action shooting sports will build bad habits and can even get you killed. Let's look at that for a minute.

The issues that people have are typically with use of cover, IDPA style reloads, only allowing 11 rounds in the gun in the "hi cap" categories, and the proactive nature of IDPA. The arguments ostensibly stem from people not wanting to ingrain habits that are not tactically sound. Ok fine. That is a laudable pursuit. The problem is that I think people sometimes do not look at context of the problem or the big picture or understand that there is a way to play the game and still be competitive and still work on skills that are real world useful in a real confrontation. I also honestly think some naysayers run down IDPA because they don't perform well at it. Lets look at some of the arguments.

USE OF COVER: In IDPA, per the rules, you must use cover if available. And by using cover they want at least 50% of your body behind cover. The "gamesman" side of the equation stretch this to the limit exposing far more of themselves than they probably would want to in a real fight when rounds might be flying in both directions.

But in IDPA the whole time you are shooting the timer is running and the winner is the one with the lowest time adjusted for score on targets. So the "gamesmen" get just enough of themselves behind cover to not be penalized and then shoot very fast. The "Tactical" side though often hunker down behind cover and engage targets VERY slowly. They argue that they expose much less of them self and thereby are doing it "right". They argue that doing it fast without getting 99% behind cover will get you killed. Maybe they have an argument, but not always a well thought out one....and not one that always applies.

RELOADS: The reload argument comes from the "IDPA approved " reloads in the rule book. We have a slide lock reload, that is your gun has been shot to slide lock. We have a tactical reload . This is the classic reload during a so-called "lull in the action" where you save the rounds from the partially depleted mag by first inserting the new mag then stowing the old one. And then finally there is the reload with retention. Here you stow the old mag first and then insert the new.

Any time the gun is reloaded and there are still rounds left in the old mag it must be retained. The logic is that you might need those saved rounds later on. The "gamers" and some "tactical" guys actually have some common ground here. They both disagree with the IDPA approved reloads. They argue that the IPSC style speed load is actually faster and should be encouraged instead of having to retain the partially depleted mag in the middle of a gunfight.

CAPACITY: One thing I hear a lot of grumbling about is the 10 round limit. The most you can load is 10 in the mag and 1 in the chamber to start. Each subsequent mag can only contain 10.

When IDPA was started we were in the midst of the ridiculous Omnibus Crime Act of 1994's ten year prohibition on new manufacture of magazines capable of holding more than 10 rounds. We all had mags that held more than 10 but we could only load 10 because that was all that new production pistols came with. But when sanity returned and the "Assault Weapon and Magazine Ban" portions of that law expired in 2004 IDPA kept the 10 round limit in place. The logic was that several states still have state laws limiting the capacity to 10 and to be fair to them the limit would stay at 10. The argument is that those of us who carry pistols that hold more than 10 are penalized because we are forced to reload earlier than we would in real life. And I agree. But frankly I just do not think it is as big a deal as some make it.

PROACTIVE NATURE: Finally comes the proactive nature of IDPA. During the course of fire you will often move from a known area into an area that may be brimming with bad guys. Generally in real life this would be suicidal by yourself. Military CQB room clearing is rarely done with less than FOUR people for that reason. The "gamers " have no problem with it. It is par for the course in IPSC. But the "tactical " crowd argues that it is not realistic and I agree...to a point.

About the only reason I could see for ever doing that would be to rescue a loved one. If your child or spouse is screaming downstairs and you hear strange angry voices I doubt that many" type A" meat eater personalities would stay put while who knows what happens to our spouse or child. In that case there is a reason for going into that situation. Otherwise we would be wise to stay put and let them come to us. But sometimes there might be overriding concerns that force us to take action we would not normally take.

At this point if we decide to go extract our family members from whomever is confronting them then we are essentially in dynamic entry hostage rescue mode. If it is your house you will know the lay out better than the intruder or intruders. Here surprise and violence of action MIGHT help you survive, but any time you are trying to clear a structure , even your own, by yourself you are not on the good side of the odds. But on the positive side the proactive nature of IDPA gives some practice in dynamic movement and target discrimination. There is always a silver lining if you just look for it.

So where do I (and Suarez International) come down on these arguments?

On use of cover, there are times when it is just not going to be there to use and there will be times when it is there to use. Saying cover is always available is just as silly as saying it is never available. And proper use of cover does not mean setting up housekeeping behind the little plastic barricade and shooting at a snail's pace. Just because you are behind something now does not mean that the bad guys cannot quickly outmaneuver you and flank your position. So cover needs to be used wisely and then quickly move to a better piece of cover.

One other thing though that the "tactical" crowd , with all their tip toeing about and bunkering up behind cover seem to not take into account. The first gunshot goes off and the element of surprise is gone. At that point dynamic movement and accurate shooting will be more help that tip toeing up to the next doorway giving them time to get set and get behind cover. After all, they probably got a bit of a clue that you were there when you shot one of them.

And I know at least one guy in particular who has been in more than one gunfight and use of cover was not an issue in his fights because they were over very quickly and there was no cover to be used! You might know him too. His name is on the deed here! EDITORIAL NOTE (referring to Gabe Suarez)

On the reload, this is a bone of contention with some. Some in the tactical community teach an IPSC type speed load as the default reload method for real world tactical problems. They argue that it is hands down the fastest way to get a gun fully loaded again. They say that the reload with retention or tactical reload are both too slow and too cumbersome. But IDPA mandates that any reload not from slide lock must have the mag retained. Some argue this is silly. I think it really depends on the individual circumstances.

There are some who wear more than one spare magazine on them so if they do lose one it is no big deal- they still have another full one. Hard to argue with that logic when the average gunfight is 3 to 5 rounds anyway.. The only issue is when the problem is not average and there is a limited number of mags and no immediate way of replenishing.

Think Hurricane Katrina type situations. Or maybe military type clandestine operation in foreign lands. Here if you drop a mag it is likely gone for good. While I doubt many of us reading this fall into the latter category, I know many people went about armed after Hurricane Katrina and if they had been dropping mags in the water their mag supply would soon be depleted.

Much more likely though is the "normal " guy who carries just one spare mag. If he jettisons his first and ends up having to shoot all of his second he is going to end up out of ammo fast. Especially if that is a single stack gun he carries. While this may be an unlikely scenario for the average citizen it might be a real concern for police or military guys. So I have no issues with the reload with retention. In fact the default proactive mag change that Suarez Int teaches is a reload with retention. While we do our 360 degree after action assessment we stow the mag that was in the gun and reload with a fresh mag. This gets us back up and loaded in case reinforcements for the bad guy are on their way but also retains the extra rounds in case things go from bad to worse.

So if at the match you are forced to reload with retention and do not like it just imagine the scenarios are operating post Katrina and you are doing it in 2 feet of murky water and are without any support system to replenish lost gear. This might make that reload with retention more palatable.

Now for the capacity concerns. I carry a hi cap pistol 99% of the time. And when I carry it I never download it to 11 rounds. I came to grips with it by considering it a malfunction and reloading and moving on. No one counts their rounds in real fights. They shoot until it goes click or shoot until there is no one left to shoot at . THEN they do a tac load of some type. But I have heard very few stories of civilian tac loads under fire. So I simply shoot the stage as written and unless there is a mandatory reload required I shoot until it is empty and reload. After it is all over I might tac load before I show "all clear" , but I realize the difference in training and the game so I honestly rarely do that. In fact there is a move in IDPA to get away from tac loads on the clock. I personally think that is a move in the right direction.

The truth is that like any other shooting competition, IDPA matches are going to be won by those who shoot quickly and accurately. But then again aren't most gunfights also won by those who shoot quickly and accurately? So maybe we should worry less about doctrinal issues like cover and reloads and worry about whether we can hit what we are aiming at quickly. Remember it is a shooting match. A test of marksmanship and gunhandling under time pressure in a setting roughly replicating real world encounters.

And then there are those that simply argue IDPA is not real. You know what? They are right. The bottom line though I think is not so much that the game is bad for the shooter, it is often that some shooters just do not do well at the game. Some of them argue that it was not real and use that as an excuse for poor grasp of basic defensive marksmanship and gunhandling . I am somewhat tired of hearing all the constant "IDPA is not real" and "if you try to win you'll get killed one day when you don't use cover trying to shoot the BGs fast". Of course it is not real, because the targets don't move and shoot back!!! And I darn sure don't down load my G34 to 10 rounds before I leave the house in the mornings! But I also realize IDPA is just a game. It is a game it has to have rules.

To them it seems to come down to some kind of choice between being competitive or being "tactical" Look guys, if you work on your gunhandling skills (draw/presentation, trigger control, reloads, shooting from different positions) and on moving your feet rapidly when you need to move, you certainly CAN do well at the sport of IDPA and still be "tactically correct" on the street. The faster you can accurately shoot, the better, whether it is in a game or on the street. I still shoot fast and accurately and I finish high at my local matches most of the time because I don't waste time dithering over what to do, and I shoot and handle the gun QUICKLY.

I honestly think a lot of people use "IDPA is not real" as an EXCUSE for not doing well or as an EXCUSE for not working harder to improve their skills! It almost becomes a justification for mediocrity. If you can "stink it up" and just throw out the tired old line "well, I did it RIGHT you guys are gaming it!" then there is no incentive to get better! What makes you think that while you barricaded yourself behind cover and took 15 seconds to shoot 6 shots at 3 targets 5 YARDS away, that in the REAL WORLD those bad guys didn't just flank your sorry butt and shoot you in the back of the head while you took FOREVER to shoot them? On the other hand if you can shoot each of them twice in 3 seconds they probably won't have that opportunity! What I was referring to about context. If the bad guys are close then you need to shoot fast, not give them an opportunity to out maneuver you. So hiding behind cover all day long is not always the correct tactical thing to do.

Again, not directing this at any one individual. This is directed at the "tactical community" in general. I hear these excuses so often I begin to think it is just a crutch or excuse to justify moving and shooting like a lame turtle! Yes it is a game, but so is Ultimate Fighting Championship. Do you really think Chuck Liddell will fight on the street EXACTLY like he does in the octagon? I doubt it.

If you WORK at your manipulations and gunhandling and shooting to the point it becomes second nature and you can do it "unconsciously" you WILL do well in IDPA. Will you win a National championship? Maybe not. That really depends on your ability. But you will probably do very well at your local matches and as a by product be that far ahead of the curve if it ever happens for real!

You see IDPA is not real. It is not training. It is time pressured and peer pressured gunhandling and marksmanship practice on a course not of your design, so there is some thinking under pressure involved. You know, those physical and mental skills that help win real fights.

And one other thing for those who do not participate due to fear of not doing well.

Growth can only be achieved through risk of failure.

Many are too ego invested to try new things that they may fail or have to work hard at to attain a high level of ability. If they DO something and fail, that is not a validation of their long practiced (or NOT practiced) training regimen.

So to keep from damaging their ego they avoid putting themselves in a situation with the chance of failure. But at the same time they avoid the chance to polish their skills and become BETTER. No one becomes a master of anything avoiding hard work and challenges. Some of the best learning experiences are from FAILURE. But some people will never understand that. Get out and give it a try. If you don't like it then you hopefully had an educational experience and can use that to grow your practice regimen. Just don't avoid it because someone somewhere said it was not "real".
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Combat Controller
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Re: IDPA - Will It Get You Killed?

Post by Combat Controller »

I agree with this 100%. I like IDPA for just these reasons. Miss G&T is a bit more into the competition aspect of it, but is good for all the practice it gives her. I can can say, an IDPA shooter has a much better chance of doing it all right and hitting while moving than someone just standing and plinking at the range.
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Whirlibird
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Re: IDPA - Will It Get You Killed?

Post by Whirlibird »

As usual I gotta agree with Suarez, on most points.

As long as you are able to leave the "games" rules at home when you are trying to keep your hide from getting perforated I don't mind IPSC. At least it's practice and trigger time.

I've shot old-style IPSC and found myself falling behind the gamers who shot without cover, and kept getting line faults for my foot going where it "shouldn't". If there ain't a brick wall preventing me from putting my foot there, it's gonna go there.

Too much time in the "combat" style anymore to want to play with an overly restrictive gamers world.
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Re: IDPA - Will It Get You Killed?

Post by Aglifter »

I agree w. most of it, I would like to see IDPA include power factors, though -- not that it would make me competitive, but when you see a guy w. a comped glock, running cat sneeze loads, you do end up wondering why he isn't going to the IPSC match instead... That, and I think you should be allowed to load your gun to full capacity -- I disagree that people can't count under stress -- my G29 carries 10+1, and now, w.o. even thinking about it, I reload every 10 rounds -- It's also the only gun I've been shooting for awhile, barring my revolvers.

It's a pretty simple skill to teach yourself to run a count under stress -- athletes do it on a routine basis.
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Re: IDPA - Will It Get You Killed?

Post by Double Tap »

Will it get you killed? I doubt it. I believe that people get way too caught up in the USPSA/IPSC vs. IDPA debate. Shooting in any type of competition will give you a distinct advantage over the average armed criminal. The competition shooter has already experienced having to make the hard shot under pressure. He/she knows how and when to reload quickly. Consider your opponent. Probably a crack smoking retard with a gun he stole in his last burglary, that he will shoot at you sideways. Don't be intimidated at a USPSA/IPSC match by the guy with the belt fed, crew served, open class gun. Just laugh to yourself at an IDPA match, when you spot a "gamer", with his vest pockets weighted, his "cat sneeze" (that's funny) reloads, not using cover as he should. Go shoot both disiplines, learn from your mistakes, and just have some fun while you get some trigger time in.
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Re: IDPA - Will It Get You Killed?

Post by mekender »

the nearest of either kind of match is held over a hour from my house... i have been doing steel plate matches though... kinda fun
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Re: IDPA - Will It Get You Killed?

Post by Combat Controller »

My matches are 75 miles away, one way. I like the practice and the fun. I like the people. You should give it a whirl!
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Re: IDPA - Will It Get You Killed?

Post by FastRope71 »

Austin Rifle club had a half assed one yesterday. It was IPSC style, and they haven't decided on making a dedicated range yet, the three stages were set up along the back berm of the pistol range. Only one shooter could go at a time and with over 50 shooters it took 3 hours for me to shoot two stages. I said screw it and took my very awesome kids ove r to the plinking range so they could have some fun. Too bad were ended up getting flanked by a trio of Rambo wanna-be asshats with battle rifles hitting us with their brass and deafening us with the concussion of the shots. I found myself hoping one of them would have a kaboom before I packed it up and headed home.

I wouldn't have cared if they were just sighting in, but it seemed more like their goal was to eliminate whatever dregs of 308, 7.62, and .223 are left in this country in one day.

Yeah. a kaboom on that FAL would have been the bee's knees. What fun it would have been to laugh in that bastards face as he tries to figure out how to patch up all the leaks in his body.

Note to the newbies among us. If you show up after another group, and start pelting their children with your brass, move to the other side of them. DO apologize profusely to both the kids and their parents. Remember not to do it ever again.

Also, nobody is impressed with your mad rifle skills on a target that is no more than 40 feet away. Sight it in and move to the 100 yd range. Then you might accomplish something more than wasting a precious resource (ammunition) and pissing off everyone in the area. If you can't handle that, I recommend selling your guns and taking up knitting or narcotics for a hobby.
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Re: IDPA - Will It Get You Killed?

Post by Combat Controller »

I am still sorry I missed it, as I am out of town. Still, they are planning a whole new range for us, so the demo did good I think.
Winner of the prestigious Автомат Калашникова образца 1947 года award for excellence in rural travel.
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