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The Ultimate FPS Simulator

Posted: Thu Oct 20, 2011 10:08 pm
by 308Mike

Re: The Ultimate FPS Simulator

Posted: Fri Oct 21, 2011 6:28 am
by Jericho941
Now if only they can add some kind of tactile response for melee attacks.

Re: The Ultimate FPS Simulator

Posted: Fri Oct 21, 2011 1:17 pm
by jetfxr69
I wonder what it would take to build these on an arcade level? Set up a dozen or so separate FPS sims, and sell access?

Re: The Ultimate FPS Simulator

Posted: Fri Oct 21, 2011 1:37 pm
by Jericho941
Nothing but a lot of money, really. This was set up as a promotion for Battlefield 3, soooo if Dice and EA signed off on it... I'm guessing $30,000 per installation.

This is based on the racing sims found in Japanese arcades, mind.

Re: The Ultimate FPS Simulator

Posted: Fri Oct 21, 2011 1:40 pm
by JustinR
Jericho941 wrote:Now if only they can add some kind of tactile response for melee attacks.
And splatter for chainsaw usage! (Gears of War reference)

Re: The Ultimate FPS Simulator

Posted: Fri Oct 21, 2011 3:17 pm
by Jericho941
JustinR wrote:
Jericho941 wrote:Now if only they can add some kind of tactile response for melee attacks.
And splatter for chainsaw usage! (Gears of War reference)
Amen. Although... Thanks to GoW3, I'm more a fan of the Retro Lancer. Something about hoisting a baddie up on your bayonet and then tossing him aside just... speaks to me.