Fallout 4 announced

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Goods2010
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Re: Fallout 4 announced

Post by Goods2010 »

Kommander wrote:Anything specific Goods2010, other than the location, that you dislike with what we have seen so far?
Seems to have a lot more tech in it. That's why I enjoyed New Vegas. You don't see too much of the Brotherhood of Steel, power armor, or energy weapons.* It seems that the new one will be a little closer to Fallout 3 which was okay to me. Just not my favorite.

Not saying there isn't anything wrong with any of it. I'm just allergic to Ray guns and the thought of anything to due with outer space. The only thing related to space stuff that I liked were the two Japanese anime shows that made it to television during my childhood. Outlaw Star and Gundam Wing (also the only mech type show I enjoyed).

*Excluding Old World Blues and Dead Money. OWB I liked due to everything being restricted to the Big Empty and it being up front with the 50s science fiction theme. DM I didn't like but could tolerate the security holograms. Didn't even use the vending machines (molecular recombination or whatever they did). The story, setting, and difficulty of DM made up for it.
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SoupOrMan
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Re: Fallout 4 announced

Post by SoupOrMan »

JohnOC wrote:So from info released at E3.. You create your character before the bombs fall.. and then you come out of the vault 200 years later the only survivor inside..

Speculation: cryogenic (or other) suspended animation of some kind?

We know from other Fallout games that the vaults were massive experiments on human test subjects. How many survivors of vault 111 were there supposed to be?
That makes me wonder if it wasn't a control group to compare to Vault 112...
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Jericho941
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Re: Fallout 4 announced

Post by Jericho941 »

I really wish that Bethesda would realize that the whole "cowboy" motif doesn't jibe with New England.

But, hopefully it'll be a repeat of FO3/FNV: BethSoft creates a pretty good self-insert Fallout fanfic, and then Obsidian steps in and uses their engine to make an actual Fallout game.
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scipioafricanus
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Re: Fallout 4 announced

Post by scipioafricanus »

Wasn't FNV the Obsidian one? That was a buggy mess, but a great game.
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Jericho941
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Re: Fallout 4 announced

Post by Jericho941 »

scipioafricanus wrote:Wasn't FNV the Obsidian one? That was a buggy mess, but a great game.
Yup.
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Kommander
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Re: Fallout 4 announced

Post by Kommander »

Jericho941 wrote:I really wish that Bethesda would realize that the whole "cowboy" motif doesn't jibe with New England.
This is actually a discussion I have had with a number of people, the question of how much of "The West" is an integral part of Fallout universe. This includes not just the "cowboy western" stuff like hats, badges, bounty hunters, and the "wasteland" concept that was more or less force fit into Fallout Three, but allot of the Cold War stuff as well such as atomic test ranges, Googie architecture, and bunkers/missile silos which really only or mostly existed in the Western United States during the Cold War. Taking all this stuff and moving it to the East Coast just feels strange.
Cobar
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Re: Fallout 4 announced

Post by Cobar »

I am sort of giddy to see what they do with FO4. I think the whole "western" theme comes from the fact that to most Americans wasteland = "the west"
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Jericho941
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Re: Fallout 4 announced

Post by Jericho941 »

All right so it's been awhile, I've sunk (REDACTED) hours into this game according to Steam, and... I still haven't beaten it. Oh, I'm pretty much at the endgame, don't worry. It's just that I need to pick a side, and the way things are written, I just. Don't. Care. I've been shoehorned into wiping out at least two factions and that should be completely unnecessary. More on that later.

But rather than just talk trash, I think I'll do it all fair-n'-balanced like.

The good:

Most of the companions are fun. Most of them. Those being Nick, Curie, Codsworth, Dogmeat, and I guess Piper. Ehhh okay, Hancock's cool too.
There actually is color in this game!
The weapons handling is better, and the stupid repair mechanic is gone. Although some things like power armor and settlement items need to be repaired, you don't have to find another identical item and burn it, you just need enough of the right junk.
There are lots of fun side missions.


The bad:
If you thought FO3 broke Fallout lore, wait until you get a load of this nonsense.
"Something just came up. Another settlement needs our help. If you've got time, I've got something else for you. I've got word a settlement is being raided by ghouls. Another settlement needs our help-" CALM DOWN GARVEY JEEZ
The Settlement mechanic in general. It's half-assed at best and only serves to create pointless busywork for the player.
One of these days people are going to stop pretending BethSoft product bugs are features. This one failed to display any of the hilarious Gamebryo bugs we've taken for granted, like shooting a Deathclaw in the face and then watching its ragdoll throw a rave. Nope, the bugs here are annoying at best, game breaking at worst, and there are a lot of them.
The main plot is really bad. It's not "Install a Water Filter: The Game" bad, so it's technically an improvement over FO3, but it's pretty darn bad.
The Institute doesn't seem to really belong here. It's like Ghost in the Shell taking a dump in my Fallout. GiTS and FO are great. Not together.


The ugly:
Apparently they're overcompensating for the Brotherhood of Steel being the saintly good guys in FO3 by making them near-literal Nazis this time around.
Recycled musicHE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN' HE'S HACKIN' AND WHACKIN' AND SMACKIN'...
I didn't need a college radio (DEAD AIR, UM, DEAD AIR) sidequest. A bug in that quest made it impossible to complete, and also made my character immortal.
The companions I haven't named are completely forgettable at best. Piper's personal problem is probably the least compelling that character could possibly have had, but she makes up for the rest of it with personality.
Pointless weapons like the laser musket. If it didn't consume energy weapon ammo, it'd make all the difference in the world. But it does. And you're better off with every other energy weapon because of it.
It's not the Skyrim style of leveling up. It's worse. SPECIAL is nothing but ranks of stat perks, and everything else is perks. No skills. This had the charming result in making your character completely useless or completely overpowered with absolutely nothing in between.

The endgame:

[spoiler]If I'm about to take over the Institute when its leader dies, why am I obliged to destroy it if I side with any other faction? It's like BethSoft looked at what Obsidian did with FNV and tried to copy it, and failed. As the person about to take over leadership of the Institute from a terminally ill old man, I should be able to work something out with the Minutemen and the Railroad. The Brotherhood can burn, but I really have no reason to go to war with anyone else. Especially since I'm the only outsider who can get in and out of the Institute![/spoiler]
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mekender
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Re: Fallout 4 announced

Post by mekender »

Jericho941 wrote:Pointless weapons like the laser musket.
Except you know, the most powerful sniping weapon in the game... 6 cranks of the handle, crouched and a headshot will kill any creature in the game even a Behemoth... Especially if you get a decent legendary stat on it.
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scipioafricanus
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Re: Fallout 4 announced

Post by scipioafricanus »

I am in more or less the same boat. I have suck many, MANY hours into the game. I have done all the side quests and have all the settlements. The settlement bugs and attacks have driven me from the game. Managing them has become work, and that isn't fun. My defenses are insanely high, and everyone has combat armor/great weapons, but still they need my help to defend them? I am at the point where I have to choose sides [spoiler](Battle of Bunker Hill)[/spoiler], but I just don't want to play anymore...
If there is a Stairway to Heaven, is there an Escalator to Hell?
If God wanted men to play soccer, he wouldn’t have given us arms. - Mike Ditka
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