CByrneIV wrote:The sad not so secret economic reality of the movie business (and even moreso the equivalent in the record business), is that vast majority of the revenues, and almost the entirety of the profits, come from movies that teenagers will go see.
Particularly teenage boys, as girls will generally watch them too, while the reverse is generally not true.
Hollywood would make nothing but movies for teenage boys and early 20somethings if they could get away with it. Most of the remaining movies that aren't for teenagers are passion projects for a particular star or director, and get made based on a combination of their drawing power, and the fact that the studios need to keep the big names active and happy, in order to keep them as both "artists" and as big draws.
Those are the movies they release between now and thanksgiving.
Quentin Crisp once said something similar: The archetypical movie viewer studios have in mind has gone from a middle-aged, middle-class woman with a broken heart, to a 15-year-old boy who imagines himself stalking down the street making buildings explode.
(Edit to add): For all the hagiography directed toward and genuflecting to the Wachowski brothers, and the rhapsodizing of the deeeeeeeeep philosophomatizationings of
The Matrix,, I never thought of it as any more than adolescent gamer wish-fulfillment. All the stuff Keeping You Down™ is an externally imposed illusion. The protagonist learns every martial-arts technique in the inventory without effort by having it downloaded to his brain box, and he can get "Guns. Lots of guns", by essentially wishing them into existence. Plus flying.
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