The Ultimate FPS Simulator

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308Mike
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The Ultimate FPS Simulator

Post by 308Mike »

POLITICIANS & DIAPERS NEED TO BE CHANGED OFTEN AND FOR THE SAME REASON

A person properly schooled in right and wrong is safe with any weapon. A person with no idea of good and evil is unsafe with a knitting needle, or the cap from a ballpoint pen.

I remain pessimistic given the way BATF and the anti gun crowd have become tape worms in the guts of the Republic. - toad
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Jericho941
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Re: The Ultimate FPS Simulator

Post by Jericho941 »

Now if only they can add some kind of tactile response for melee attacks.
jetfxr69
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Re: The Ultimate FPS Simulator

Post by jetfxr69 »

I wonder what it would take to build these on an arcade level? Set up a dozen or so separate FPS sims, and sell access?
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Jericho941
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Re: The Ultimate FPS Simulator

Post by Jericho941 »

Nothing but a lot of money, really. This was set up as a promotion for Battlefield 3, soooo if Dice and EA signed off on it... I'm guessing $30,000 per installation.

This is based on the racing sims found in Japanese arcades, mind.
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JustinR
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Re: The Ultimate FPS Simulator

Post by JustinR »

Jericho941 wrote:Now if only they can add some kind of tactile response for melee attacks.
And splatter for chainsaw usage! (Gears of War reference)
"The armory was even better. Above the door was a sign: You dream, we build." -Mark Owen, No Easy Day

"My assault weapon won't be 'illegal,' it will be 'undocumented.'" -KL
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Jericho941
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Re: The Ultimate FPS Simulator

Post by Jericho941 »

JustinR wrote:
Jericho941 wrote:Now if only they can add some kind of tactile response for melee attacks.
And splatter for chainsaw usage! (Gears of War reference)
Amen. Although... Thanks to GoW3, I'm more a fan of the Retro Lancer. Something about hoisting a baddie up on your bayonet and then tossing him aside just... speaks to me.
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